Thursday 9 May 2013

About me

Hello my name is Yusuf Cetin. I am 16 years old and now studying A level. Media studies was one of the many A levels i have picked. this blog is going to confirm your knowledge about me and what i like or dislike.
First of my Favorite film would be "The Day After Tomorrow" this film is an absolute thriller when it comes to making the viewers feel like they are in the movie as well. This film is about a Scientist who finds out about a huge storm heading towards the United Sates of America, he then tells the president but they do not listen. This could also happen to you for example telling a friend that you beat them in something but they would not believe you, its quite frustrating when that happens but from this we can see it happens to others too. Anyways once the storms comes they find out its much worse than they thought it was. This triggers me to being in the movie myself as now i am thinking what to do next even though we are not being interfered with this form.


 This is the kind of storms that were in the movie. just seeing this feels like there is no stop to this. This camera shot suggest that we are looking down on it as we are not going to be hit but the people who look up to it are going to die.
As i don't want to spoil it for the rest of the readers, i like this film because you have a sense that you are in the film yourself, it gives you that missed heart beat when you see those waves coming right at you.




OUR FINAL FILM

Friday 22 March 2013

Evaluation


Evaluation.
Question 1: In what ways does your media product use, develop or challenge forms 
and conventions of real media products?

We made sure we looked at gang violence thrillers as we would relate it to our scene,
We looked at a few Opening Credits that have a Blacked out start and noticed that it makes the scene munch more intense and now that the screen has been blacked out could connote that the audience don't know what is about to happen and remains a mystery for a few seconds. We especially looked at the opening credits for I am legend which starts with a blackout and a voice over. the sound that comes at the end of the blackout is very intense and thats why we have used it in our opening credit.


Furthermore we also considered the opening scene of Usual Suspects to be good. The darkness of the scene created a



The use of the set of dead bodies at the beggining and until we see a mysterious shadow on one of the bodies. we then see a man laying on the floor, but he is soon enlightened by a flame to see his face, and that he is actually dead. The darkness and the shadow of the mysterious person contrasts with our lead role of Brolin Zinga, which his face is never seen and is always in the shadows, this creates a kind of dark atmosphere which leads the audience on the edge of their seats.
                        
For our music we decided to stick to the normal conventions for thriller music being simple and having a steady pace in order to help create tension. This music was very useful in helping to develop our thriller opening as it creates a kind of scary atmosphere and making most of the people feel uncomfortable, this make the viewers aware something is to happen which leads back to our blackout leaving them in a mystery. The music was created by an App called Garageband. We used a variety of different baselines to connote the fact that this is a thriller and we cant just have scary music or joyful music as it will spoil the atmosphere created by the clip


Question 2: How does your product represent particular social groups?
Well our product connotes the stereotype that black people are aggressive as clearly in our opening scene the main character is black. The fact that he walks around over the dead bodies connotes that he has a higher standard of living than these men. At the end we see another character badly wounded over his shoulder , he is much far down in the shot which could represent his level of hierarchy.this could represent groups of upper class men taking advantage of what they have and comparing it to a lower class.
We focused and tried to include 3 main stereotypes, black people, binge drinking and killing which we can all relate back to our opening scene.

our first shot shows him walking down a path next to dead bodies, this could also stereotype that he is very untidy, doesnt want to clean his mess up. We started the film off with a dead body reading a newspaper, this could suggest that this person was very formal and was a person with care knowledge to see what was going on around him.
Question 3
What kind of media institution might distribute your media product and why? 
A media distribution is a company which is well known for introducing new films to the world. a well known distributor is 20th century fox, Disney, Gramercy, Mirimex etc.  Our Media product is aimed at 15 and over so giving it to a distributor with all age like Disney will not be a good idea.
 Media Distributors by mediablog123 on GoAnimate






Question 4
Who would be the audience for your media product?

Our Opening Scene has alot of blood and gore, with an obvious killing that have just taken place, the darkness also suggests this. My group have Researched the internet to find what kind of groups: (Age,Gender,culture, Mass, Niche and this all includes 7 psycho graphics  etc) are interested in these types of Films. We found that the suitable age group for our film would be a 15 rated.
This because it appeals to a wider range of audiences and researching the most successful films, from IMDB the majority of them that have Grossed alot more revenue than have been 15. I believe that my groups film is capable of attracting a big audience if the distributors either have a Mass Market or has a mass audience. My audience will probably include the explorers,  because it is a film with a twist and as the explorer likes to seek and discover new things, it'll allow them to discover the eventful thing that took place within the first 2 mins of the film.
I did not choose anything lower than 15 because although you may have swear words and little blood and gore, we have a lot of that, furthermore our opening scene is quite hard to understand because of the lack of dialogue, to get the Jist of the opening scene you must be able to imagine what the possibilities are: how? why? what? when? is the questions explorers like to answer. The age of 15 and above like to show they are grown up or show off to friends and family, they do this by exploring different types of genres, action, horror, thrillers, at this age they have moved on from anime and cartoons and now are into blood and gore, our opening scene has alot of this so it will be very easy for them to choose this film to watch to prove to themselves that they have grown up.


Question 5

How did you attract/address your audience?




Here is a poster we put out in the common to attract an audience to come watch the first screening of the opening film. Not only did we use this, WOM was also used to attract the audience in the common room and to teachers as well just in case they didn't see the poster. When the audience came in we filmed their reactions and had a Q&A of what they thought about the film.
                                          
























             
             










Question 6
What have you learnt about technologies from the process of constructing this product?


This is the Slideshare powerpoint i made to show you about different  type of technologies our group had encountered while studying Media.

Question 7
Looking back at your preliminary task, what do you feel you have learnt in the progression from it to the full product?
 What skills did you use in your preliminary task?

Using a Camera Required skill. Holding it without shaking, making sure you dont chuck the rulebook out the window. Other skills were in fact the editing which took a long time. this is because we must make sure the scene looks continouse otherwise you would be seeing jump cuts everywere. Skills on Paper as well as technology was hard. Preparing the floor plans and the story boards was a difficult time as we all had to agree on somthing before we went ahead to do it. Preparing the time and place was a hastle. First we Filmed our scene around 2:00pm in school which all you must know is still school time, making sure there was no noise and noone disturbing us was a pain, a couple of times we had to tell people off for disturbing a well good scene. Anyone would do that right?

 What went wrong what went well
All our shots were done to perfection, we retook any shaky scenes, we took more than one shot per scene to allow us to be able to change different things when editing.
 What have you done differently from your preliminary task. 
 What have you learned?


For our preliminary task which included "Nile Williams" and "Nathan" We created a real life situation of were as we all know scammers are everywere; on the streets, online in shops. We re create the title of Online scammers. these are people who sell stuff like electronics which they say they are selling the real thing but they actually are ripping you off. Anyways back to the story, we first start by doing a cut shot from Nile talking on the phone to Yusuf (me) talking to him. we filmed the the whole talk of one person then we split it up into chunks when editing. We created some amazing Match on Action when nile was walking up the stairs to meet me. The camera was placed into different positions and we extended the takes so that we can edit the shot to a perfect completion. This task was quite difficult considering that we only had 3 people. We had to all agree of the kind of shots and the story line.



Here is a moment from our film. I believe it highlights everything that is correct with our main task compared to our preliminary task. If you notice, the camera stays on one side of the action. Never breaking the 180 degree rule. Also we used real lights, being the gaffer it was my responsibility to ensure that the lighting created the atmosphere that I wanted, whereas in the preliminary, we didn't know how to use the lights and therefore we had to use natural lighting, the location chosen was right.




Planning & Research

Planning for our main task
After our preliminary task, we realised that thorough planning for our main was a necessity. We therefore split off to create different parts for the plan. We had the ideas that we would use Mr Hughes' office (headteacher) as a location. However his busy schedule meant we couldn't have the office for long enough, we therefore went to the common and only used a section to for filming. We tried to make it look like a penthouse or hotel room with its high windows etc.. However the plans created were for Mr Hughes' office. If we had time we would have changed the plans for the new location, however we were very pressed for time due to light constraints and various deadlines.



I created the call sheet, this was important as we need to know who needs to turn up when and so on. If we neglected to make the call sheet, it would have resulted in chaos and people turning up when they werent needed and vice versa. Organisation is key for anything that requires team work. This is why the call sheet was important for our groups success.






Brolin created the shot list, we both worked on the storyboard so we know what we wanted to do in the film, after this we created a label for each shot, we then listed the time we would be filming it, the shot number, a description of the shot as seen on the storyboard, the location, characters seen in each shot and props (mise-en-scene) in each shot. This was important as it meant we knew what we had to do. If we had left it and gone with the flow like our preliminary task, we would have been stuck and the filming process would have taken a lot longer.











The Opening Sequence of "The Usual Suspects"


This shot closes in on him smoking and the shot
can actually show it being a lighter. The fact that
there is a fire in the background could suggest
something big is about to happen.


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From this shot i can see the background light
coming from the fire place. Creates a large
amount of light which is distributed across the
whole room to see glimpses of object and people.




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This shot is used to set the scene. So basically the fire spreading across the floor passes through
all the dead bodies to set an sense of death is upon them all.
The light on his face is made through the fire spreading across the floor which shows him bleeding.

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Main Task Script

Here is the script for our main task. I think it highlights the main conventions of a thriller.




 
Camera Shots and Angles.
Camera angles and movements combine to create a sequence of images, just as words, word order and punctuation combine to make the meaning of a sentence. You need a straightforward set of key terms to describe them.


Describing Shots

When describing camera angles, or creating them yourself, you have to think about three important factors

— The FRAMING or the LENGTH of shot


— The ANGLE of the shot


— If there is any MOVEMENT involved

When describing different cinematic shots, different terms are used to indicate the amount of subject matter contained within a frame, how far away the camera is from the subject, and the perspective of the viewer. Each different shot has a different purpose and effect. A change between two different shots is called a CUT.


This is a medium shot, A shot when only 1 actor is in the scene.

Long Shot

This is a wide shot which relates to setting a close-up scene

Extreme Long Shot
This is a Long shot or and extreme long shot to shows the detail within the scene at a more focused view. Long shots are commonly used in films. an extreme long shot is used to set scenes within a film.

Close-Up Shot






Close-up shot. commonly used to concentrate on more of the details.









This is an older the shoulder shot. from this you must take in consideration the 180 degree rule which means you must film over the right side of the man in white.







POV shot. Point of view shot, as it looks like he is giving you the pizza himself. this could make the viewers think they are part of the film,











This picture is of a Extreme closeup of the Cat. it shows the level of detail of the eyes.

A list of Camera angles

Bird's Eye View Birds Eye view.

High Angle Shot High Angle.

Eye Level Eye Level.

Low Angle Shot Low Level.

A list of Camera Movement.



High angle

A high angle shot (where the camera looks down on you) can make you look smaller or weaker if you are presenting to camera. It forces you to “look up to” the camera which diminishes your authority. It psychologically conveys that you are subservient to the viewer. It can be useful if you want the viewer to feel superior, or to feel more empathy toward the person being filmed – for example if you are making an apology.

TiltsLow angle

A low angle shot (where the camera looks up at you) can make you look more powerful, authoritative, or in the extreme – threatening. It is used by filmmakers when they want the viewer to feel vulnerable and small. It is often used to portray kings, rulers, rock musicians, action heroes, and also for short actors like Al Pacino and Tom Cruise to make them look taller.
Often you will see CEO’s, thought-leaders, and public officials filmed from an angle with the camera positioned slightly below their eye level. The slight low angle puts them in a position of authority, and increases their power and importance. It directs the viewer to “look up to them” (subconsciously).
Use low angles with caution. If you are not subtle, it can appear like you are looking down your nose at the viewer. This can signal snobbery e.g. “I’m better than you,” or it can turn some viewers off by placing them in the position of feeling like a small child when they look at you.

Eye Level

PansIf you want to have a neutral relationship with your viewers, then set your camera at eye level, so you are neither looking up or down. This is the way most people look at each other in casual situations (particularly in the Western world). It comes across as friendly, equal, and helps put the viewer at ease. It is the common approach used by news broadcasters, and presenters in documentary and educational videos.

Side (horizontal) angles

Intuitively, you might think that looking into the camera “front on” will show that you are a direct and confident person. This “look them straight in the eyes” approach works in normal face to face interactions. However, studies have shown that speakers on television are perceived as being “less reliable and less expert” when they speak “front on” to the camera – as opposed to those who are filmed slightly from the side.
Perhaps it is because people who face the camera front on are generally auto-cue readers (I mean news presenters), or actors fronting TV advertisements. These people stare into the screen with an unusual intensity, and viewers (perhaps subconsciously – having been exposed to so many TV commercials) are now very skeptical and cautious in their belief of people using this approach



Image Analyses
This is a picture from a film. I will be talking about the picture and the mise-en-scene.




the genre in this film is Kung fu Action. the film name is Ip man. i have chosen this picture as it describes the situation this person is in. The POV shot of the general commanding this fight could show the level of heirarchy in this film. The fact that 10 people are fighting 1 person could show the General has some kind of grudge against him. the fact that the flags of the japanese are put up on both sides of the shot even though the setting is in china could show the resemblence of china lossing the war to the japanese.




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History of editing
•In the earliest days of moving image there was hardly any editing. ‘Films’ were footage of actual events, such as a ship pulling into the harbour or a train passing by. These films did not have much of a story to them and audiences soon became bored once the novelty of seeing moving images had worn off.

• It was not long before the Lumiere Brothers and the Edison company started to construct stories through editing filmed footage. In 1903, Edwin S. Porter constructed a film that told a story from multiple shots rather than simply being one continuous shot in front of a stationary camera.

•He was the first person to use editing as a means of progressing the film’s storyline and developed many of the transitions that become common in film-making.

•Porter was also the first to use found footage to tell a story that was unconnected with what the footage was originally intended to portray.






A peice of work i did using an application called alice which sets a scene to anything you want.



i created a scene to show what a war zone looks like from above. this scene is set in mexico were in this scene the navy has prepared war against aliens who have invaded south america. I had placed a wide variety of soldiers machinery including helicopters and tanks. i tired to make it as realistic as possible so i added a few building and stadiums to show it is a city. The fact thatthis can be created within an hour is incredible. Imagine a space of a week and how fantastic it will look.

Hello Lonesome Opening Titles



- What is the genre of the film?
Comedy Drama

- Explain the style, (CGI, drawn, film?)
The style of Hello Lonesome is "Film"

- Explain how the style supports the genre of the film
The Use of real world items and objects such as Cars, Vans, Trampolines and much more indicate this Genre to be a film. It looks to me that the world of Hello Lonesome has been created using a clay model.

- How does it introduce you to the film?
it uses a lot of pictures associated with neighborhood, the use of greenery indicates its closer to the countryside.  The film maybe consists of a town center with a countryside near by  

- How does it draw you into the film?
The Music is very Catchy. The use of Illusion to the viewers to maybe show the film as a Cartoon however its actually a film.

Exam(Research)


The Film Industry (Interactive)

Me and film:


  Needs or Wants?

   Definitions and the Difference between...

  My Top 10 movies and reports

   Audience of Mar-mite.
   Difference between a Product and a Service.
   Viewing Habits


 Production.
 Producing my film.







Glossary of Film Terms

Above the Line - Part of budget reserved for major players in the productions such as the director, producers, writers, actors, etc. Everything else is below the line.
Aperture - A measure of the width of the opening allowing light to enter a camera.

Aspect Ratio - A measure of the relative sizes of the horizontal and vertical components of an image. AKA Academy Ratio.

Axis of Action - Also called the "180° line "is an imaginary line that passes through the two main actors of a scene, defining the spatial relations of all the elements of the scene as being to the right or left.

Abby Singer - The second-to-last shot of the day. Named after production manager Abby Singer, who would frequently call "last shot of the day." Also called the martini shot.

B-Movie- A low-budget, second tier movie often 2nd movie in a double-feature billing. B-films were cheaper for studios because they did not involve the most highly paid actors or costly sets movie theaters also like then because they draw in revenues while remaining cheap to bring in.

Background Artist– also known as matte artist is the person responsible for designing art in the rear of the set.

Backlot - A large, undeveloped area on studio property used for constructing large open-air sets.

Below-the-Line Expenses - All physical production costs not included in the above-the-line expenses, including material costs, music rights, publicity, trailer, etc.
Best Boy – Also called the Assistant Chief Lighting usually of the gaffer or key grip. In charge of the people and equipment, scheduling the required quantities for each day's work. The term originates from promoting the crew's 'best boy' to supervising.

Blocking – deciding where actors will move and stand so that lighting and camera placement can be set.

Blue Screen – Also known as green screen. Is a blue or green backdrop that actors are filmed in front of. Later the blank screen can be filled with digitally generated images to complete the background.

Boom Microphone - A long pole with a microphone on the end. Controlled by the "Boom Operator."

Bounce Board - A large white card made of foam or poster board used to reflect soft light.

Call Sheet - A listing of which actors will be required for which scenes, and when they will be required.

Cel - A hand drawn sheet representing a single animation frame, usually made of a clear material like cellulose.

Computer Generated Imagery – Abbreviated to CGI and used to enhance special effects.

Cinematographer - A person with expertise in the art of capturing images either electronically or on film stock through the application of visual recording devices and the selection and arrangement of lighting. The chief cinematographer for a movie is called the director of photography.

Clapboard – Also known as the clapper A small board which holds information identifying a shot. It is filmed at the beginning of a take.

Close-up - A shot in which the subject is larger than the frame, revealing much detail.

Cut - A change in camera angle or placement, location, or time. "Cut" is called during filming to indicate that the current take is over.

Deepfocus Shot - a shot with exceptional depth of field.

Director - The principal creative artist on a movie set. A director is usually (but not always) the driving artistic source behind the filming process, and communicates to actors the way that he/she would like a particular scene played.

Dolly - A dolly is a small truck that rolls along dolly tracks carrying the camera, some of the camera crew and occasionally the director.

Dutch Tilt - A shot composed with the horizon not parallel with the bottom of the frame.

Establishing shot - The first shot of a new scene, that introduces the audience to the space in which the forthcoming scene will take place.

Executive Producer - Person in charge of production. Not involved in technical aspects, but still overseas all over production usually involved on the business end of filmmaking.

Film Stock - Medium where photographic images are recorded.

Foley - The art of recreating incidental sound effects (such as footsteps) in synchronization with the visual component of a movie.

Frame Rate - Also called frames per second (FPS).

Gaffer - Chief lighting technician who is responsible for designing and creating lighting plan.

Grip - person responsible for the set up, adjustment and maintenance of production equipment on the set.

Lens - An optical device used by a camera to focus an image onto film stock.

Line Producer - Person responsible for managing all the people and issues while the film is being shot. 

Medium Shot - Camera shot from medium distance, typically above the waist. Allow viewers to see body language, but not facial expressions.

NTSC - The standard for TV/video display in the US and Canada, as set by the National Television Standards Committee, which delivers 525 lines of resolution at 60 half-frames per second.

Off Book - When an actor has completely memorized their lines and is no longer in need of the script.

Overcranking - The process of speeding the frame rate of a camera up, so that when the captured pictures are played at the normal frame rate the action appears to be in slow motion. Refers to old crank handle cameras.

Pan - The action of rotating a camera about its vertical axis.

Pipeline - A schedule of movie projects in production.

Positive Print - An original light image captured on film.

Post-Production - Work performed on a movie after the end of principal photography. Usually involves editing and visual effects.

Producer - A producer is responsible for raising funds, hiring key personnel, and arranging for distributors.

Reverse Shot – Also called reverse angel. Happens when a shot taken at a 120-180 degree angle from the preceding shot.

Rigger - Workers responsible for setting up lighting and scaffolding on film sets.

Screenplay - A script written to be produced as a movie.

Screenwriter - A person who either adapts stories or writes screenplays for film.

Set - An environment used for filming.

Shot List - list given to the film crew of all the shots for that day.

Shutter Speed - The length of time that a single frame is exposed for.

Soundstage - A large area (usually in a studio) where elaborate sets may be constructed.

Stop Motion - A form of animation in which objects are filmed frame-by-frame and altered slightly in between each frame.

Storyboard - Sequence of pictures created to describe each scene in the film production.

Treatment - An abridged script; longer than a synopsis. It consists of a summary of each major scene of a proposed movie and descriptions of the significant characters and may even include snippets of dialogue.

Undercranking - The process of slowing the frame rate of a camera down, so that when the captured pictures are played at the normal frame rate the action appears to be in fast motion.

Vertigo Effect - A camera technique created by Alfred Hitchcock during his film Vertigo that involves tracking backwards while simultaneously zooming in, making the person or object in the center of the image seem stationary while their surroundings change.

Wrap - To finish shooting at the end of the day or the end of the production.

Zoom Shot - A shot in which the magnification of the objects by the camera's lenses is increased (zoom in) or decreased (zoom out/back).